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Stardew GBA, screenshot 1

About this game

A re-creation of Stardew Valley's systems as a native GBA ROM written in C. The rules follow the original closely: 6 am to 2 am days, 270 energy, all 33 spring, summer and fall crops with their real seed prices, sell prices and grow times, seasons, weather, the shipping bin and passing out at 2 am.

There is a lot of valley to live in. Clear and till the overgrown farm, then head to Pelican Town, the Mountain, Cindersap Forest, the Beach and the Desert. 23 townspeople keep schedules, take gifts and build hearts. Shops, tool upgrades at Clint's, coops and barns with animals, crafting, sprinklers, artisan goods, Community Center bundles or the Joja route, festivals, the museum, fishing with the catch minigame, and 120 floors of the Mines with monsters and a sword.

All art is original and drawn in code when the game boots, in the spirit of the original: 16x16 cells, a 16x32 farmer and warm wood-and-parchment menus. Music, ambience and around 50 sound effects are sampled. Progress saves to the cartridge when you sleep.

Controls: D-pad to walk, A to use the held tool or item, B to talk and interact, L and R to switch toolbar slots, Start for the menu (Items, Craft, Social, Skills, Map).

Versions

  1. 0.1.214 Oct 2026, 4.9 MB

    - The farmhouse: upgrades, furniture, wallpaper, flooring and the cellar (step P)
    - Getting started, daily life and cooking (steps M, N, O)

  2. 0.1.114 Oct 2026, 4.8 MB

    Latest build from the developer (synced from the Mac).

  3. 0.1.014 Oct 2026, 4.8 MB

    First release.

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